![]() ![]() The developers of Triumph Studios have made it no secret of who they have taken their inspiration from. Your units should always seek the protection of walls, buildings or trees, whose coverage strenth is even indicated with the same shield symbol as in XCOM. The battles are not only influenced by the composition of your army but also by the skilful use of the innumerable abilities of your various units, their armament, armour, and agility and the terrain of your battlefield. When the battle arrives, you can either let your computer take over control, or lead the army into action yourself. Finally, you meet other races with whom you either enter into diplomatic relations or full out warfare. You then begin to erect buildings, take care of your citizens, research new technologies, and gradually expand your territory. As usual, you start the game with a city and an army and first have to explore your surroundings. Image: Paradox Interactive Same but differentĪge of Wonders: Planetfall, however, is not just a clone of Civilizations, especially in the fact that it offers a real campaign, including a branching storyline and a complex tactical combat system comparable to XCOM. You can practically imagine the game as a Civilization game mixed with XCOM battles.Įither fight battles yourself or let your computer take over. ![]() ![]() The second significant change is also very fundamental: Planetfall almost wholly cuts off its former Heroes of Might & Magic roots, following a Civilizations formula. One is so obvious that it hardly needs to be mentioned: The game now takes place in a science fiction universe in the style of Warhammer 40.000, instead of a fantasy world with knights, orcs, and elves. Age of Wonders: Planetfall breaks new ground in two ways. ![]() Age of Wonders does not only leave its well-known path with the latest part of the franchise but also its entire planet and genre, plunging into the infinite vastness of space. ![]()
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